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Spoon - 3ds Max Modeling Tutorial

Thursday, September 30, 2010 0 comments
Hello guys, this tutorial will show you how to model a spoon in 3D Studio Max. Also in this tutorial you will learn how to use a bunch of tools (Bridge, Connect, Extrude, etc).
(Original Tutorial by Didik Wijaia)







Step 1: Reset 3ds Max from File-Reset. Select Oil Tank form Extended Primitives drop down menu in the Geometry category. Press "T" on your keyboard to switch your viewport to Top, click and drag to create the Oil Tank. After you created the Oil Tank go to Modify Tab and change the setting like this: Radius-50, Height-50, Cap Height-10.

Step 2: Now using the Select and Non-uniform Scale tool, scale down in the Top viewport on the vertical axis until you get something like an ellips.



Step 3: Now convert the Oil Tank to Editable Poly, to do this right click on it and select "Convert to Editable Poly". Active Polygon(press 4 on your keyboard) selection in Selection rollout. Select the middle and top polygons and delete them by pressing "DEL" on you keyboard.

Step 4: Again with Polygon(press 4 on your keyboard) selected in Selection rollout, press Ctrl+A on your keyboard to select all polygons. Using Select and Move Tool hold shift and move them up a little bit to duplicate our selection. With the duplicated polygons selected press Flip to flip our polygons to normal, they must face upward.




Step 5: In Selection rollout change the selection to Boarder(press 3 on your keyboard). To select out 2 boarders together hold down CTRL or simply prea Ctrl+A to select them all. In the Edit Boarders rollout menu click on Bridge.

Step 6: Change the selection to Polygon(press 4 on your keyboard). Select two polygons like in the image below. In Edit Polygons rollout click on the small square right next to Extrude button an enter the desired amount, in this case i have chose 180.

Step 7: Now we must change the selection to Vertex(press 1 on your keyboard), select the vertices on the right-most side and in Edit Geometry rollout click on "X" to make them planar. You can see that our vertices are now aligned.

Step 8: Select Edge(press 2 on your keyboard) in selection rollout, in top viewport, with Select Object selected click and drag to select all edges like in the image below. Now select the Connect button in Edit Edges rollout, chose 4 Segments and press Ok.

Step 9: Change selection to Vertex(press 1 on your keyboard) and using the Select and Move Tool and Select and Non-uniform Scale Tool move and adjust the vertices like in the image below.




Step 10: Change selection to Edge((press 2 on your keyboard) and add more edges(select and connect as learned in step 8) to your spoon like in the image below:

Step 11:  Press 1 on you keyboard to change the selection to Vertex. Select the vertices on the right like in the image below. Click on the "+" sign next to Soft Selection the expand the menu. Check the box next to "Use Soft Selection".  Change the Fallof to 150 and the bubble to 3. In the Front viewport("F" on your keyboard to activate it) move the vertices up like shown in next image:

Step 12:  Change selection to Edge and select the edges by holding down CTRL and clicking on them like in the image below(12 edges). After all the edges are selected click on Loop in Selection rollout. Now all are needed edges are selected.

Step 13: With our edges selected press on Chamfer button and select the desired amount and press OK , in this case i've chose 0.406. You can see the result below:
Step 14: Now for the final step simply add a MeshSmooth Modifier form the Modifier List. Change the Iterations to 2 and you're done.

Thanks for following this tutorial


Coffee Plate - 3ds Max Modeling Tutorial

Wednesday, September 29, 2010 0 comments
Hello my friends, in this tutorial i will show you how to model a coffee plate using 3D Studio Max.
For the Coffee Cup modeling tutorial follow this link Coffee Cup - Modeling Tutorial







Step 1: We need to draw a line using the Line Tool. Just select the line tool and left click on the screen until you get something like in the bellow image, right click to end the line.

Step 2: Now select all the vertices except the first and last one and apply Fillet. Chose the desired amount until you have nice, smooth edges.





Step 3: With the line selected apply a Lathe modifier from the Modifier List, don't worry about the outcome, we'll fix that in the next step.

Step 4: With the Lathe modifier selected check the "Weld Core" box set the Segments to 64 and click on Min under the Align section.


Thanks for reading this tutorial.



Coffee Cup - 3ds Max Modeling Tutorial

0 comments
Hello my friends, in this tutorial i will show you how to model a coffee cup using 3D Studio Max.
For the Coffee Cup modeling tutorial follow this link Coffee Plate - Modeling Tutorial





Step 1: To create the cup's body we need to draw a line using the line tool. Just select the line tool and left click on the screen until you get something like in the bellow image, right click to end the line.

Step 2: Now select the middle vertices, right click and transform them to bezier, move the vertices and handles until you have something like in the image bellow.
Hint: if the handle are stuck in one direction, press F8 to unlock them.




Step 3: Select the top 2 vertices and apply Fillet(scroll down to Geometry section) amount until you have a nice, smooth edge.

Step 4: With the line selected apply a Lathe modifier from the Modifier List, don't worry about the outcome, we'll fix that in the next step.

Step 5: With the Lathe modifier selected check the "Weld Core" box set the Segments to 48 and click on Min under the Align section.

Step 6: In the Front View create a new line like we did in step 1. Move and transform the vertices like in the image bellow. Red for Smooth and blue for bezier.

Step 7:  Now for the final step check the boxes for "Enable in Render" and "Enable in Viewport" under the Rendering section. Change the thickness to your desired amount(in my case is 30 cm) and change the sides number to 12 or more for higher resolution.

Thanks for reading this tutorial.


Rendering

Saturday, September 25, 2010 0 comments

                                                                                                                                     



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How to create a Desk in 3ds Max
                                                                                                                                    
How to create a Bar Chair in 3ds Max
                                                                                                                                    
How to create a Table in 3ds Max
                                                                                                                                    
How to create a Baseball Bat in 3ds Max
                                                                                                                                    
How to create a Plate in 3ds Max
                                                                                                                                     
How to create a Frying Pan in 3ds Max
                                                                                                                                      
                                                                                                                                     
                                                                                                                                     
                                                                                                                                     
                                                                                                                                     

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3ds Max Modeling Tutorials

Friday, September 3, 2010 0 comments



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